Ivy Hao (Charles Best)

Metamorphosis For Cycle 2

Ivy Hao (Charles Best)
Hi everyone! My inquiry question for this cycle is “What does Anime bring to us?”. I enjoy this research because I am interested in Anime, besides eSports which I wrote for last round. Basically, I didn't finish this round yet, until now, I introduced the history of Anime. Before Anime exist, due to the lower technique, they cannot make it to be a video, thus, people only have manga. Manga is said to originate from scrolls dating back to the 12th and 13th centuries. Before WW2, the Americans...Read More...
Last Reply By Dorcas Akinyi (Sweetwaters) · First Unread Post
Round 8 —— What does ACG bring to us? Except all the things I talked before, I‘m going to talk about the economical effects. Within five minutes of turning on my hotel television in Tokyo I had seen two commercials for water bottles sold by One Piece characters and a McDonalds anime-style ad for jobs. [1] Manga is a major part of Japan’s publishing industry, accounting for over 25 percent of all printed materials in the country. They offer something for everyone and can be purchased from a...Read More...
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Hello everyone! In this round, I want to introduce a branch of ACG cultural —— Cosplay. Cosplay (コスプレ kosupure), a contraction of the words costume play, is a hobby in which participants called cosplayers wear costumes and fashion accessories to represent a specific character.[1] Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation...Read More...
Last Reply By Lauren Jang (Charles Best) · First Unread Post
FYI!!! For more generally, the origenal inquire question is "What does Anime bring to us?", I change it to What does ACG bring to us? サブカルチャー, known as ACG, an abbreviation of "Anime, Comic and Games". [1] Because a strong economic and cultural connection exists between anime, manga and games in the Japanese market, ACG is used to describe this phenomenon in relative fields. [2] The term refers in particular to Japanese anime, manga and video games, with the video games usually referring to...Read More...
Last Reply By Heeva Chavoshi (Charles Best) · First Unread Post

Metamorphosis

Ivy Hao (Charles Best)
Hi everyone! My inquiry question for this cycle is “What does Anime bring to us?”. I enjoy this research because I am interested in Anime, besides eSports which I wrote for last round. Basiclly, I didn't finish this round yet, until now, I introduced the history of Anime. Before Anime exist, due to the lower techique, they cannot make it to be a video, thus, people only have manga. Manga is said to originate from scrolls dating back to the 12th and 13th centuries. Before WW2, the Americans...Read More...
Hello, everyone! In this round, which is actually 5 th round, I want to introduce the manga/anime in China. Chinese animation originated in the 1920s. In 1926, it produced China's first animated cartoon studio. It unveiled a page in the history of Chinese animation in the 2040s. Wan Brothers created the first feature film of Chinese animation. "Princess Iron Fan", released to Southeast Asia and Japan, was warmly welcomed by the people and made a good foundation for Chinese animation to go...Read More...
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Last Reply By Dorcas Akinyi (Sweetwaters) · First Unread Post
Hello, everyone! In this round, I’m going to introduce you guys about Japanese anime. It is my favorite one! I would recommend a few my favorite one to you. ❤ As the last research, I introduced Osamu Tezuka , as the father of Japanese manga, please find the detail on last post. Astro Boy is a classic symbol of Japanese manga. However, it might not attract lots of people now because it is old and lots of new anime appear. As the timeline of some anime recommendation. 新世紀エヴァンゲリオン [1]...Read More...
Last Reply By Maiya Callister (Charles Best) · First Unread Post
Hello everyone! Someone comment on my last post which is talking about the history of Anime but I also combine it with the history of Manga together, so that most people do not understand the different between Manga and Anime. So, I wrote this Round 2.5 for the fourth week. If you had ever watch anything about Manga or Anime, you will understand the difference. In brief, manga is pictorial, continuous story which traditionally on paper; anime is what we used to see on TV which is movement...Read More...
Hello, everyone! In this round, I’m going to introduce you guys about the history of anime. When I was in kindergarten, I will watch anime on TV every night before sleep; the anime already appeared at that time already. Through the research, the history of anime can be traced back to the start of the 20th century, with the earliest verifiable films dating from 1917. [1] First of all, before anime appear, manga is already being known. Manga is said to originate from scrolls dating back to the...Read More...
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Last Reply By Sophie Holland (LFAS) · First Unread Post
Hello everyone! Welcome to a new cycle which is “What does Anime bring to us?”. In the first round, I want to introduce anime to you guys which might be easier for you to understand the following round (coming soon!). So, what is the definition of anime? In Japan, anime is used as a blanket term to refer to all animation from all over the world; In English, many dictionaries define it as "a style of animation developed in Japan."[1] But anime is a general concept. For example, a Japanese...Read More...
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Last Reply By Dorcas Akinyi (Sweetwaters) · First Unread Post

Metamorphosis

Ivy Hao (Charles Best)
Hi everyone! My inquiry question for this cycle is “How the rise of eSports will affect the society?”. I enjoy this research because I am interested in eSports and I learned a lot from it. Not only about the influence of eSports, but also a skill to research. eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games; the...Read More...
Hi, everyone! In this round, I will talk about “Indulge in games”. Sometimes, when you are playing a game for a really long time, the system will notice that “you are already have been in game for a long time, Moderate game benefits the brain, indulge game beverages.”. that is the “Online Game Anti-Indulged System”. Due to the technique of games develop rapidly, more and more people join the game, which includes teenager. [2] Days are gone when children loved to indulge in outdoor...Read More...
Last Reply By Jim Liu (Charles Best) · First Unread Post
Hi, everyone! I believe that you guys all know about how drugs will hurt people. During eSports, drugs will appear as well. Player will be using drugs to concentrate, audience will be using drugs to getting higher. 【5】 Mostly, they will take “smart drugs”, formal named Nootropics, which is made by modafinil or Methylphenidate . 【1】It will stimulate people’s brain that make it work faster. These drugs are purportedly used primarily to treat cognitive or motor function difficulties...Read More...
Last Reply By Charlotte Guo (Charles Best) · First Unread Post
Hi, everyone! Last time I talk about eSports celebration and eSports competition, and in this round, I want show you guys a new occupation who major in eSports. Recently, more and more people became YouTuber who doing a live show about eSports, and professional player who join eSports club in order to own price from the games. The 3 rd link is the list of eSports player, that you can see how many they are. And the 4 th link is about the salary of players. Basically, some famous and fabulous...Read More...
Hi, everyone! In this round, I want talk about “eSports celebration” and “eSports competition”. For example, League of Legend will have both “eSports celebration” and “eSports competition” each year. Such as World Championship which is a worldwide competition of LOL. All the participator is the top three team from different countries/districts, the competition zones are: Korea LCK, Hong Kong, Maucao LMS, Europe LCS, North America LCS, China LPL, CIS LCL, Brazil CBLOL, Southeast Asia GPL,...Read More...
Last Reply By Sarnaver Mwende (Alumni) · First Unread Post
Inquiry Question: How the rise of eSports (competitive online gaming) will affect the society? Definition: eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces. [1] Most commonly, eSports take the form of...Read More...
Last Reply By Jake Schmidt (LFAS) · First Unread Post
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